Level Design |
Building Virtual Worlds | Game Design |
Flash Game Prototype |
carnegie mellon university: entertainment technology center
Building Virtual Worlds: Fairy Garden
Role: Programmer
Platform: PC (mouse/keyboard)
A simple game where a girl runs around the garden and catches three fairies within 30 seconds.
Building Virtual Worlds: Dust Bunnies
Role: Programmer
Platform: Playmotion
A lemmings-type game where the guest acts as the path to guide dust bunnies back home.
Building Virtual Worlds: Stop Bugging Me!
Role: Texture Artist
Platform: Jam-O-Drum
A bug-hitting game where the objective is for the spoon launchers to get as many bugs past the hammers as possible
and for the hammerers to squash as many bugs as possible.