Level Design

Building Virtual Worlds

Game Design

Flash Game Prototype

carnegie mellon university: entertainment technology center

Building Virtual Worlds: Fairy Garden

Role: Programmer

Platform: PC (mouse/keyboard)

A simple game where a girl runs around the garden and catches three fairies within 30 seconds.

Building Virtual Worlds: Dust Bunnies

Role: Programmer

Platform: Playmotion

A lemmings-type game where the guest acts as the path to guide dust bunnies back home.

Building Virtual Worlds: Stop Bugging Me!

Role: Texture Artist

Platform: Jam-O-Drum

A bug-hitting game where the objective is for the spoon launchers to get as many bugs past the hammers as possible

and for the hammerers to squash as many bugs as possible.